Uncharted had dynamic difficulty because it was too short and it had to slow the player down, says former designer – Video Games Chronicle

Uncharted had dynamic difficulty because it was too short and it had to slow the player down, says former designer Video Games ChronicleUncharted designer says he doesn’t want a remake or remaster because ‘it doesn’t make any sense’ Video Games ChronicleUncharted: Drake's Fortune "is rough around the edges," ex-Naughty Dog designer says, and "went through a whole lot of hell during development" GamesRadar+Uncharted creator speaks out against potential remakes, and some fans agree ixbt.gamesA former Naughty Dog employee wants nothing to do with an Uncharted remake Instant Gaming News

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